Sunday, May 30, 2010

Return to Research Station Gamma

I did this over a couple of nights after work. It was a rush job for a 'zine needing a cover done quick so it was a bit slap dash, but it was fun to do. The 'zine ended up going with something else, but what can you do?

I rendered out the basic textured forms in 3ds Max to establish lighting and reflections and then layered painting and more textures in Photoshop.


  1. It's the best render I've seen of that station.

  2. Thank you! I did a high resolution raw render with a wallpaper aspect ratio that you can find here (for as long as it lasts)